
ce-agent-native-architecture
Build applications where agents are first-class citizens
by everyincFree
Description
ce-agent-native-architecture is an agent skill for building applications in which agents are first-class citizens. It treats a feature as an outcome that an agent reaches with tools, working in a loop, rather than as a function written in code. The skill lists five core principles. Parity means that whatever a user can do through the interface, the agent can achieve through tools. Granularity means tools are atomic primitives, while features are defined by the prompt and the outcome. The rest of the principles cover the design of tools and the context that the agent receives. The skill is used when designing autonomous agents, creating MCP tools, or building self-modifying features. It draws on the same architecture that powers Claude Code, and it is part of the compound-engineering plugin by Every, listed on skills.sh as free.…
Highlights
- Designs apps where agents reach outcomes through tools
- Five core principles, starting with action parity
- Guidance for autonomous agents and MCP tools
- Part of the compound-engineering plugin
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ce-agent-native-architecture FAQ
What does ce-agent-native-architecture cover?
Designing applications where agents are first-class: their tools, prompts and loop are part of the design.
What is action parity?
The principle that whatever a user can do in the interface, the agent can achieve through tools.
When should I use it?
When designing autonomous agents, creating MCP tools, or building self-modifying features.
How do I install it?
Run npx skills add https://github.com/everyinc/compound-engineering-plugin --skill ce-agent-native-architecture in your terminal.
Is it free?
The listing shows the skill as free.
What are the best ce-agent-native-architecture alternatives?
Popular alternatives to ce-agent-native-architecture include ai-agents-architect, lightpanda-io/browser and agentmemory-agents. See all ce-agent-native-architecture alternatives







