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About godot-physics
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godot-physics
Godot physics bodies, collisions and layers
Use Godot 4.7 physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and CharacterBody; collision layers vs masks; contact/overlap signals;
- Price
- Free
- Made by
- gamedev-skills
- Category
- AI Skills
- Website
- github.com/gamedev-skills/awesome-gamedev-agent-skills/godot-physics