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godot-physics

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About godot-physics

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godot-physics

Godot physics bodies, collisions and layers

Use Godot 4.7 physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and CharacterBody; collision layers vs masks; contact/overlap signals;

Price
Free
Made by
gamedev-skills
Category
AI Skills
Website
github.com/gamedev-skills/awesome-gamedev-agent-skills/godot-physics