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shader-programming
Cross-engine shader fundamentals
Write game shaders from cross-engine fundamentals — the vertex→fragment pipeline, coordinate spaces, UV math, and common 2D/3D effects (tint, UV scroll,
- Price
- Free
- Made by
- gamedev-skills
- Category
- AI Skills
- Website
- github.com/gamedev-skills/awesome-gamedev-agent-skills/shader-programming